3D Modeling
Allow me to introduce you to my favorite form of world creation, 3D modeling! I love creating imaginative, wonderous, visionary models for games, animations, and stories. I work with Autodesk Maya, Cinema 4D, and Adobe Substance to ensure clean topology and detailed textures!
Self Portrait Sculpt, 2026
3D model sculpted and re-topologized with Autodesk Maya.
Dasher, 2024
3D sculpt and paint in Cinema 4D.
Nebraska Capitol Building, 2026
Full-scale 3D model made for Nebraska Public Media’s Virtual Capital VR educational experience.
Re-topologized to modular blocks to be assembled in Unity.
UVs unwrapped and textured with tile-able trim sheets.
13 Manson Place, 2025
Set modeled for the animated short film “Nesting.”
3D printed and coded into animated light display.
Circus Monkey, 2025
Modeled, rigged, and weight painted for a circus documentary’s animated intro.
Security Room, 2023
3D model created with Autodesk Maya.
Temple Hall, 2024
Collaboration with 7 other 3D artists to create a scale replica of the original 1906 University of Nebraska-Lincoln's Temple Hall.
Powwow Bound, a Menominee Homecoming, 2024
3D modeled and textured game engine optimized assets for the video game Powwow Bound produced by Nebraska Public media and PBS Wisconsin.

